Storytelling and character development in MMOs can be extremely challenging, but both are vital when trying to launch a new IP. Lead narrative designer Chad Moore, content director Mike Donatelli, creative director Matt Mocarski, and design producer Stephen Frost will break down how characters and stories are developed in WildStar, and the ways they are reflected in the game. Carbine Studio will talk about the creation of key characters, the development of story arcs, and how it all culminates into making the player the star of the show.
Attendance numbers do not account for private attendees. Get there early!