How do you take a beloved 24-year-old NES game and update it for today's gamers while doing your best not to ruin anyone's childhood? Go behind the scenes with Austin Ivansmith (director/designer), Matt Bozon (creative director), and Rey Jimenez (Capcom producer) for an in-depth look at how a great video game is made -- from design, to art, to music, and more. Followed by a Q&A session, plus maybe a surprise or two.
Attendance numbers do not account for private attendees. Get there early!
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